Drake Mitchell

Game Developer | Software Engineer

About Me


My background in Game Development has geared me for working in diverse groups, following AGILE principles and utilizing many different programs and coding languages


As a Software Engineer, I wish to keep expanding my talents, learn new languages, and strategies to tackle problems with effectively

As a Game Developer, my dream is to develop my own games and experiences to entertain and inspire the gaming community.

Resume


Education

University of Wisconsin - Stout
Bachelors of Science in Computer Science - Game Design and Development
Minor in Mathematics
2022-2026

Skills & Relevant Coursework

Game Design and Development
- Godot, Unreal 5, Unity

Software Engineering
– C#, C++, Python, Java, Ubuntu and C

AGILE practices, Scrum & Git

Data Structures & Algorithms

Database Systems
- MySQL Databases & .NET

Web Development Front and Back End

Projects

Gator Hucker

Eight Player fully online Team Deathmatch or Free For All game built in Unreal Engine 5.
Play as Alien Alligators with an array of fun abilities in this cartoony and casual "Hero-shooter"!


Static Badge
Static Badge
AwwMageddon

3D city destruction game made in Unreal Engine 5 utlizing the AI behavior tree.
Attempt to control the (incredibly) cute and (incredibly) destructive Kaijuwu to destroy the city!


Static Badge
Static Badge
Sticky Situation

Solo Developed Movement-Puzzle game built in the Godot Engine.
Try to make it to the end in one piece! And try not to break anything in a rage in the process!


Static Badge
Static Badge
L-System Tree

Python script interacting with Blender to generate a "Tree" based off of an L-System instruction.


Static Badge
Static Badge
@Obsession

2D Life Simulator game built in Unity Game Engine.
Play through the daily life as a Streamer/Youtuber, but beware of increasingly obsessed fans!


Static Badge
Static Badge
Full Star

2D Physics Movement game built in Godot, made as part of a 2 week long "Game Jam"
Collect the missing pieces of your Star while avoiding obstacles and navigating gravity!


Static Badge
Static Badge
Mercy Man

2D Godot personal solo project, "Horror" Action game based on real time combat
Combat inspiration comes from Resident Evil Gaiden for the Game Boy!
Coming Soon™


Static Badge
Static Badge
This Website!

A made from scratch website to fit my personal portfolio needs!



Static Badge
Static Badge